I found 3 of my 1st semester ~1-week assignments, from 2012, and they still work! An engine, a pathfinding alg, and a renderer!
These were later finished as teaching demos but unfortunately I left them on the uni website which is gone.
Gamedev homework from 2012
September 23, 2016
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Performant Unmanaged ECS
Open source multithreaded Burst compiled ECS DOTS 1.0 2023. Full game loop, diagram, documentation. Continue reading
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